Bloodsuckers is a linear furry visual novel that blends love, loss, and murder, following tiger vampire Elias as he infiltrates a mysterious compound for a dark hunt.

About the Game

Bloodsuckers is a linear furry visual novel created for the Love + Attraction Jam 2025. The story centers on Elias, a tiger vampire who has renounced his hunting instincts but is driven by starvation to resume them one night. He infiltrates a mysterious compound, grappling with inner conflicts between his need for blood and guilt from the past. Through detailed narrative, the game explores themes of love, loss, and murder, depicting the protagonist's struggle between humanity and beastly nature. Set in a dark urban environment, Elias uses shadows and stealth to avoid surveillance, gradually uncovering the compound's secrets. The game features intense emotional impact and moral dilemmas, suitable for players who enjoy deep storytelling and mature themes.

Visual NovelFurryVampireHorrorNarrativeRomanceLGBTExperimental
How to Play

The core gameplay of Bloodsuckers is based on traditional visual novel mechanics, where players progress the story by reading text and viewing images. It follows a linear narrative structure without branching choices, focusing on immersive experience. Players assume Elias's perspective, experiencing his inner monologues, flashbacks, and real-time action scenes. The pace is driven by the plot, including tense moments like infiltration, hunting, and emotional conflicts. Interaction is minimal, primarily centered on narrative progression, with players using keys or clicks to turn pages and trigger events. The game lasts about an hour, designed for a single playthrough, emphasizing emotional depth and atmospheric storytelling.

Controls

The game supports keyboard and mouse controls. Players can use arrow keys or the spacebar on the keyboard to flip pages and advance text. Mouse clicks can also be used to select options or trigger interactions, though the game is linear with occasional prompts to continue. In the HTML5 version, controls are adapted for touchscreen devices, making it playable on mobile. The controls are simple and intuitive, allowing players to focus on the narrative experience without complex maneuvers.