Chasing Control is a role-playing visual novel game developed by khywae, where players take on the role of a female protagonist forced into tactical influence and behavioral control training, exploring a gradually unraveling emotional relationship with the mysterious character Sylus, featuring multiple endings and mature themes.

About the Game

Chasing Control is a role-playing visual novel game set against the backdrop of mandatory tactical training. Players assume the role of a female protagonist who is forced to undergo 'tactical influence and behavioral control' training, described as tedious, exhausting, and unwanted. As the week unfolds, the protagonist begins to notice subtle shifts in her relationship with the instructor, Sylus—who is typically steady, unreadable, and composed—but now every tease, challenge, or offhand remark seems to draw out a darker side. While not intentionally testing him, the player may unconsciously do so, and by the time the real impact of the training becomes clear, it might be too late to turn back. The game includes mature themes such as violence, strong language, sexual content, and intense scenes, with player discretion advised. A free version offers a preview of the story, while the full 'Full Blessing' version, unlocked with an $8 payment, includes all endings and animated scenes. Currently available only for Windows and macOS, it is developed using RPG Maker MZ with various plugins.

Chasing ControlRole PlayingVisual NovelDating SimFemale ProtagonistOtomeRPG MakerMature Content
How to Play

The core gameplay of Chasing Control revolves around visual novel-style narrative progression and character interactions. Players experience the developing emotional relationship between the protagonist and Sylus by reading dialogue and story descriptions. The game features multiple branching choices, where player decisions influence the plot direction and final outcomes. According to comments, there are at least four different endings (ED1-ED4), some of which include intimate scenes. The free version provides a partial story preview, while the full version contains all endings and animated content. A 'temple' scene allows players to preview the full version. Gameplay focuses on dialogue, emotional choices, and story exploration, without complex combat or puzzle systems, emphasizing narrative experience and character relationship development.

Controls

The game employs typical visual novel controls, primarily using the mouse or keyboard. Players can click or press confirmation keys (such as Enter or spacebar) to advance dialogue and story text. The menu interface allows saving/loading games, adjusting settings (e.g., volume), and viewing options. The game supports using the 'Load' function to jump directly to specific scenes (e.g., the boat scene). At dialogue branches, players can select different options via clicking or keyboard to affect story development. Settings include adjustments like master volume, though some sound effects (e.g., intimate scene sounds) may not be individually adjustable based on player feedback. The game requires downloading files to run and is compatible with Windows and macOS, with no mobile or Linux versions available.