Midway Malarkey

ShooterAction
3.5/5.0
0K plays

Midway Malarkey is a hand-painted 1930s cartoon arena brawler where rascals pour out of every carnival tent and your weapons fire on their own.

About the Game

Midway Malarkey is a hand-painted 1930s cartoon arena brawler. Rascals pour out of every tent at the carnival, and your weapons fire on their own: rolling pins, trumpets, tesla coils, and falling anvils. Dodge their shots, grab tickets, spend them at the Prize Booth between waves, merge weapons into stronger ones, and collect weapon families for bonuses. The game has three modes: the Endless Show, where you survive as long as you can while the nightmare scaling keeps rising; the 15-wave Grand Tour campaign; and a new Daily Show every day with its own twist, for 30 different shows. Six heroes can be unlocked, Blot, Tilly, Gramps, Penny, Spool, and Bix, and each has their own starting weapon. Bosses include the strongman, Madame Merry-Go-Round, and Barnaby Hokum, the Ringmaster. The carnival also has attractions like the Prize Wheel and the Strongman Bell, and the game includes four swing-era songs.

arenashootersurvivalendlesscartoontop-downretro
How to Play

In Midway Malarkey you fight rascals that pour out of every tent in a carnival arena. Your weapons aim and fire automatically, so your job is to move and dodge their shots. Grab tickets as you go and spend them at the Prize Booth between waves. Merge weapons into stronger ones and collect weapon families for bonuses. The Endless Show has you survive as long as you can while the nightmare scaling keeps rising, the Grand Tour campaign runs 15 waves, and a new Daily Show appears every day with its own twist across 30 different shows. Each of the six unlockable heroes, Blot, Tilly, Gramps, Penny, Spool, and Bix, has their own starting weapon.

Controls

Move: WASD, ZQSD, or the arrow keys. On mobile, drag on the left side of the screen. Dash: Space. Weapons: aim and fire automatically. Pause: Esc or P.