Sort the Court!

Sort the Court! is a simulation game developed by Graeme Borland where players act as a king, making decisions to manage a kingdom, balancing resources and民心 in a fun, lighthearted governance challenge.

About the Game

Sort the Court! is a simulation game developed by Graeme Borland using Unity, with art by @amymja and music by @bogdan_rybak. Set in a fantasy kingdom, players take on the role of a king who must handle daily requests and events from subjects, such as resolving disputes, allocating resources, and managing crises. The game focuses on decision-making, where choices impact kingdom metrics like population, gold, and民心. As the game progresses, players encounter various characters and random events, offering a mix of fun and strategic challenges. Originally created for Ludum Dare 34, it is now a full release available on HTML5, Windows, and Linux platforms, in English, with simple controls suitable for casual play. An active community provides forums for bug reports and discussions, enhancing player engagement.

SimulationDecision-makingManagementCuteLudum Dare 34UnityFreeWeb Game
How to Play

In Sort the Court!, the core gameplay revolves around decision simulation. As the king, players sit on a throne and receive requests from subjects each day, such as needing food, gold, or conflict resolution. Players must choose 'Yes' or 'No' for each request, with decisions affecting key kingdom stats like population, gold, and民心. The goal is to keep the kingdom running as long as possible by avoiding resource depletion or widespread discontent. As days pass, events become more complex, requiring strategic balancing of short-term gains and long-term stability. The game includes random elements and hidden endings, adding replay value, and is designed for quick, enjoyable sessions.

Controls

The game features simple and intuitive controls, primarily using keyboard and mouse. Players click on-screen buttons with the mouse to select 'Yes' or 'No' for requests, and the keyboard can be used for quick navigation or confirmation. Gamepad support is also available for more flexible interaction. In the game interface, players can view kingdom status such as population, gold, and day count, and access community links for discussions. The control design emphasizes ease of use, making it accessible to players of all ages without complex commands.